Accommodation for the Justice Series GT

Ritchie McAlley

Hi there!

If you are thinking about booking hotels for the Justice Series GT on March 30th & 31st this year, here are some recommendations and local knowledge to help you out! We know that some people have expressed difficulty in finding hotels, and the bigger more well known hotels do tend to be expensive or booked up quite often, but Liverpool has a ton of options for stays to suit every budget. Read on for more details.

Liverpool is a city but is actually quite small and packed together - you can get from most places to the town centre in under 15 minutes. Between Uber and a huge number of local taxis, trains and buses, getting round is easy and affordable so if hotel prices are a concern, don't rule out hotels that are a little farther out of the town centre - it's very easy to get in and out (whether that's in the morning for the event, or at night if you've decided to stay out!). Parking at the Venue is also just £6 a day for event attendees with a huge amount of parking spaces, so if you're driving, it's easy too.

 

Serviced Apartments 

As one of the best destinations for nightlife in the country the city is VERY well serviced for apartments which can accommodate large groups, so if you are travelling with friends, check these out as another option. 

Apartments for two at around £80 per night all just a cheap taxi ride/drive away.

Trivelles Liverpool 

Platinum SA - Sefton Suites 

Daniel House

Apartments for 6+ people from as little as £36 each per night in city centre locations

Wood Street Apartments  (6 people £36 per night each)

Modern 4 Bedroom Flat Moments From Liverpool Central (8 people £51 per night each)

 

Hotels 

Here is a list of a few of the city's hotels, around £80 per night that still have availability at the time of writing.

Epstein House

The next hotel is located "over the water" in Birkenhead, a town incredibly close to Liverpool but separated by the river. Mersey tunnel fees for a car are £1.80, there are a ton of options in this area - here's a good example:

The Liver View

 

Hostels

There are an abundance of hostels around the city centre and outskirts. We'd be happy to hold your armies at the venue overnight if this helps with booking a hostel.

 

As you can see, there are lots of options available for apartments and hotels in Liverpool at reasonable prices if you know where to look, so if you're considering attending the Justice Series GT, book your stay now, grab a ticket, and we'll see you in March for a great weekend of Age of Sigmar!

And as ever, if you need any more help with accommodation or anything else at all, feel free to email us on hello@justplaygames.uk or Tweet us @justplaygamesuk

Cheers!

-Team JustPlay

 

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The JustPlay Cafe opens Tuesday 9th October!

Ian O'Brien

The JustPlay way has always been to strive for quality in everything that we do, and our kitchen is no exception. Chef Adam Wallis prepares all of our food on-site from fresh, primarily locally-sourced ingredients. Our dishes and sauces are homemade, our bread is from a local bakery, our meat from a local butcher, even the guacamole is made from scratch.

In addition to this, all of our dishes have been designed with the needs of gaming in mind - quick and easy to eat, not dripping with sauce, but without compromising on flavour. We've even got special oval plates so that the dishes take up less precious table or playmat space!

You can see the menu below and in-store. We're intending to expand on our menu soon, as well as bring you specials, other kinds of food, event catering and much more; keep an eye out in store and and for announcements as we're sure the cafe will be a hit and will quickly evolve. On that note, we're very keen to hear your feedback, so if you have any comments on our cafe - good or bad - please tell a member of staff.

As a special introductory offer, everything in the cafe will be 10% off until 19th October!

Without further ado, here's the menu that will be live this week (just a small note, as we're still working out the finer details of suppliers these may be subject to some small changes if we have any teething troubles, but we don't expect that that will last more than a couple of days)

 

We hope you'll come and try our food, we hope you enjoy it, and most of all we hope it makes the overall JustPlay experience even better!

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We are Hiring a Chef!

Ian O'Brien

Chef - Full Time, Permanent

JustPlay are hiring a Chef to run our newly fitted kitchen!
In the 2.5 years we've been open, we've never done things by halves. We don't want the JustPlay Cafe to be serving greasy spoon burgers and fried breakfasts; we want it to be much more than that. Our vision is to serve a variety of simple and delicious food that customers can enjoy whilst playing their favourite games. 
We are looking for someone who has a passion for creating delicious food, as well as the skills to manage a small kitchen end-to-end. Our ideal candidate will take pride in establishing their kitchen as a leader in the games cafe industry, maintaining through all aspects of the job the high standards that JustPlay are known for. 
We want the JustPlay Cafe to develop as a combined vision between us and our Chef - so if you'd love an opportunity to run a kitchen with full input and plenty of autonomy, this could be the job for you!

The Role

Your responsibilities will include:

  • Preparing food for JustPlay customers
  • Creating and maintaining exciting menus
  • Sourcing ingredients and dealing with suppliers
  • Ordering and Stock Control
  • Creating and managing an HACCP-compliant process
  • Adhering to the highest standards of cleanliness and safety
  • Managing a small team
  • Shift Work as appropriate 

You must have the following:

  • 1+ years experience in a similar role (references are required)
  • Level 3 Supervising Food Safety for Catering or equivalent qualification
  • Reliable, flexible and punctual
  • High standard of written and verbal communication skills
  • Comfortable with technology - we're a tech heavy company!

The following would be beneficial:

  • You are an active gamer with some knowledge of what JustPlay does!
  • A full driving license

What We're Offering

This is a full time permanent role circa 38 hours per week with opportunity for overtime. We're very flexible and accommodating and if you're working hard for us, we'll work hard for you.
We think we're a pretty awesome employer. We work collaboratively rather than in a "top down" manner, meaning that we want our staff to have a say in how things should be done. This goes doubly for this role where you will have a large amount of input into every area of managing the kitchen.
We offer a hefty staff discount on gaming products.

How to Apply 

Send an email to hello(at)justplaygames.uk, attaching your CV and giving us as brief or in-depth an introduction to yourself as you'd like to write. Please use the title "JOB APPLICATION - CHEF" - this is important, as our mail filter won't catch your application otherwise.
Applications close 31st August. We're looking to recruit someone as soon as possible for this role, so expect things to move quickly. We won't be able to respond to all applicants, so thank you in advance for applying!

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Team JustPlay Blackout 2018 Lists

Andrew Phizacklea

Here are the lists that we took to Blackout 2018 as referenced on Episode 13 of the JustSaying Podcast!

 

James Tinsdale - Maggotkin of Nurgle (4-1, 8th overall)

Realm: Ghyran

  • Great Unclean One (General) - Bell and Flail, Pestilent Breath, Endless Gift, Favoured Poxes
  • Rotigus - Glorious Afflictions
  • Festus the Leechlord - Plague Squall
  • Horticulus Slimux
  • 2x 30 Plaguebearers
  • 10 Putrid Blightkings

 Army Total: 2000

Extra Command Points: 0

 

Ian O'Brien - Legion of Nagash (4-1, 12th overall)

Realm: None

  • Nagash (General) - Amethystine Pinions, Vile Transference, Fading Vigour
  • Necromancer - Balefire Lantern, Decrepify
  • Necromancer - Overwhelming Dread
  • 40 Skeletons - Spears
  • 30 Grimghast Reapers
  • 2x 5 Dire Wolves
  • Umbral Spellportal
  • Aethervoid Pendulum
  • Soulsnare Shackles

 Army Total: 1900

Extra Command Points: 2

 

Richard McAlley - Sylvaneth (3-2, 29th overall)

Realm: Ghyran

  • Alarielle the Everqueen - Throne of Vines
  • Spirit of Durthu (General) - Ghyrstrike, Gnarled Warrior
  • Branchwraith - Verdant Blessing, Ranu's Lamentiri
  • Branchwraith - Regrowth, Acorn of the Ages
  • 4x 5 Spite Revenants
  • 6 Kurnoth Hunters - Scythes
  • Outcasts
  • Dreadwood Grove

 Army Total: 2000

Extra Command Points: 2

 

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What's New, Old, "Borrowed" and Blue - 5-08-18

Ash Gavin
Games Workshop pre-orders and GenCon highlights - all available to order now!

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JustPlay are Recruiting!

Ian O'Brien

Store Assistant (Magic the Gathering Specialist)

The Basics

We are looking for someone to join our small team of four as we continue our push to be the best games store around! We are hiring a flexible part-time staff member, for rota'd work between 11am-11pm on weekdays and 10.30am-8pm weekends.We're initially looking for someone who will be available for around 15-20 hours per week plus holiday and sickness cover.

The Role

Your primary responsibilities will be taking care of store front operations; making our customers feel welcome, helping them with gaming or non-gaming queries, arranging tables, manning the till, running events, keeping the shop clean and tidy, helping maintain stock, and anything else that needs to be done. JustPlay is a busy store where everyone pitches in to do what's needed.
We are looking for someone with specific experience of Magic: The Gathering - this role will include a heavy component of working on Magic events and for the betterment of the local Magic community. You should be an active Magic the Gathering player who is passionate about the game, with a good knowledge of everything from events to formats to singles prices!
We'd like you to have all of the following skills:
  • Gaming - Great knowledge of some or all of: card games, miniatures games, board games, trending games, general gaming knowledge
  • People Skills - Be friendly, approachable, accommodating, and always happy to help
  • Written English - Excellent
  • Reliability - Punctuality and ability to "just get stuff done"
  • Flexibility - JustPlay is a small business, and as such, we have to turn our hand to whatever needs doing
  • Basic Computer Skills
Skills that are a nice to have, but not a deal breaker:
  • Retail Experience - stocktaking, stock-keeping, inventory management
  • Events Organisation - any experience of organising events online or offline
  • Social Media
  • Media - Film editing, photo editing, photography, streaming, podcasting
  • Tech Knowledge - General computer and tech item use, basic troubleshooting
  • Driving License and own car

What We're Offering

We think we're a pretty awesome employer. We're easy going and won't be on your case as long as you're working hard. We're flexible and reasonable over most things as long as you are too. On top of that, we offer a great staff discount!

How to Apply

Send an email to hello(at)justplaygames.uk, attaching your CV and giving us as brief or in-depth an introduction to yourself as you'd like to write. Please use the title "JOB APPLICATION - STORE ASSISTANT" - this is important, as our mail filter won't catch your application otherwise.
To be honest, we really only want to see your CV to get an idea of what you've done before, so the main thing we're looking for is for you to write us a sweet email telling us why you're the type of person we should interview.
Applications close 17th August. We're looking to recruit someone as soon as possible for this role, so expect things to move quickly. We won't be able to respond to all applicants, so thank you in advance for applying!

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New Releases - 16-7-2018

Ash Gavin
Welcome back, players! For a minute, I need you to forget about your cold drinks, your tiny portable fans and your booty shorts. Where we're going, the chill is eternal... The endless tide of Nighthaunt rolls onward! 

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New Stuff's Coming Home! 09-07-18

Ash Gavin

Players, we're back, and hotter than ever!

It's Prerelease weekend for Magic: The Gathering's core set, M19, and we're having a great time! It's not too late to preorder yourself a box full of dragons (may vary!), or a planeswalker deck. Don't forget, while stocks last you get a free Nexus of Fate with every booster box bought! 

 

 

Speaking of awesome prereleases, the Final Fantasy trading card game gets its latest addition this month! OPUS VI is here at last. We have a prerelease event this weekend, and we'd love to see you there. 

 

 

You might have noticed some stuff about football going around lately. Certain catchy songs being played, or just bellowed in the street. Well players, I'm here to tell you that Blood Bowl is coming home! The Naggaroth Nightmares are the latest team to take to the pitch in the game of Fantasy Football, and there's no question they're the absolute best team ever. One of the spikiest, anyway, and that counts for a lot in my book. 

 

So much for the Old World. In the Age of Sigmar, the battle for the silent city of Shadespire is heating up again with a whole lot of new cards! The Leaders pack features a ton of ploys, upgrades and objectives based around playing to your Leader's strengths or bolstering their weaknesses. 

 

While Shadespire is being shaken up, why stop with cards? At long last we have new tiles in the form of the Shattered City pack, featuring lethal terrain to avoid, or use to your own ends! 

 

Whatever you're playing this summer, enjoy, remember to get some sun, and remember our fridge is always well stocked! See you soon, players. 

 

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New is the new New - 25-6-2018

Ash Gavin

Playerrrrs! 

Welcome to another roundup of cool new stuff. 

This episode is brought to you by...

Magic: The Gathering! We've got the first of the Global Series decks, Jiang Yanggu and Mu Yanling - two strange journeys, intertwined by fate! Designed by Magic players in China  and realised by Chinese writers, artists and folklorists, this beautiful pair of decks is the first of a unique set, exploring the different expressions of MTG around the world. Supplies are limited, so get involved while you can! 

Fans of Arkham Horror, you twisted individuals, we've got Return to Night of the Zealot  available on pre-order! It's an updated return to this core Arkham campaign. Not for the faint-hearted!

 

This edition of the blog is brought to you by the colour green. Green Stuff World, to be precise! We've just become a supplier of the world's greatest hobby supply company, and we are loving it. It's hard to pick some highlights for you, honestly, but I'll try. How about...

Tiny leaf-punches!

Colour-changing paints! 

Rope and vine creators!

Runic textured rolling pins!

It's all so cool! Check out the full range here or just come in the shop and talk excitedly to me about everything. Like... little tiny sandbags! 

A corrugated metal maker! 

100 resin skulls!

I'll stop. See you next time, players (and painters, and sculptors, all of you!)

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The First Terran Classic: A Heralds of Ruin tournament report.

Ash Gavin

This is a very proud day for me, players. I'm pretty hyped to share it with you all. Get ready for an unusual tournament report and a new look at skirmish gaming in the 41st millenium!

We hosted the first international Heralds of Ruin tournament, kicking off the Terran Classic series in the process. If you don't know about Heralds of Ruin, it evolved from Games Workshop's old Kill Team rules a few years ago, and grew into a huge community project. 

It works like 40k, but puts the focus on the unsung heroes and villains doing the dirty work in the dust and the shadows. The games are a mix of Warhammer 40,000 brutality and Necromunda-like emphasis on the individual, with each model in a 250-point team a key player in its own right, and the ruleset allows for all sorts of climbing around, customising weapons, terrifying your enemies into submission or just throwing them off buildings! 

The game uses very dense terrain, and setting the tables up is an art form in its own right. We had a flurry of terrain building in the days leading up to the event and came up with some awesome battlefields.

When Heralds of Ruin grips your imagination, it doesn't let go, and the fans are some of the most dedicated around. On the day we had the usual local contingent of players, a couple driving in from different corners of the UK and one player each flying from Milan and Barcelona! The weekend before we had Heralds campaign mastermind Rhett over to visit from Washington state, but the stars didn't align to get him here for the tournament.

A warm-up game of Monster Hunt before the main event

The practise games and pub sessions with these guys were some of the highlights of a weekend filled with highlights for me, especially as we've been working on various rulesets over the Internet for the better part of two years, without ever meeting!

Anyway, enough sentimentality from me. Onto the games!

Round 1 saw the teams searching a field littered with archeotech for the one device out of six which could turn the tables of the ongoing clandestine war in the far reaches and deepest undercities of Terra itself - the setting for our tournament!

Space Wolf fought Space Wolf in a clash of opposing philosophies, with the Thunderwolf Cavalry of the Sons of Morkai proving decisive over the firepower of Tizca's Bane. 

The Italian Imperial Fists under Biker Sgt. Scipio got the better of a Breacher team from Vior'la sept in a brutal close-quarters firefight, despite an extremely valorous fire warrior charging and killing a plasma gun-toting biker. In an abandoned mag-trainyard the Death Korps of Krieg's stoicism and self-sacrifice ultimately proved futile in the face of the Plague Marines and crazed cultists of the Corpse warband.

Meanwhile in a remote desert outpost, a squad of Iron Warriors were taken completely by surprise by a rampaging gaggle of Feral Orks, brought along by almost total newcomer Nathan, the store's Age of Sigmar champion. Mounted on boars and wielding stone axes, the savage xenos overwhelmed the ancient astartes with their sheer enthusiasm for a good scrap.

We took a break from the killing for shawarma and the painting competition! 

Two prizes were on offer, one for the Best Painted team and another for the Coolest Looking, focusing on skill and visual impact respectively. Most of the teams got at least one vote for one category or the other (I got one for each, thankyouverymuch) but we must spare a thought here for Charles and his Vior'la Breacher team, who were conceived, built, and painted all in about 36 hours. A sterling effort, but not something we give prizes for. Next time!

In the end, Russell and his Death Korps took the Best Painted award, picking up the much-coveted Citadel Painting Handle! Nathan's "Kold Waaagh" on their icy bases won our Coolest Looking competition, generously sponsored by the XLC laser cut terrain company, and won their awesome looking pre-printed paint bottle rack.

In round 2 we fought the Last Stand mission, where a defender starts huddled in a corner with half their team, waiting for reinforcements to arrive while the attacker's full team presses the attack. My Chaos Space Marine team brought even more hurt to the wolves of Tizca's Bane, wiping them out to a man, with my Aspiring Sorcerer adding insult to injury by removing the final Fenrisian himself. Tizca's Bane, indeed...

The Tau sat this round out with a Bye, while their conquerors from the previous game continued their trail of destruction, pinning the Feral Orks in place with a storm of bolter fire. Despite some spirited charges from the Beastie Boss, who eventually managed to rip through three bikes by himself, it was too little too late, and the Fists won again. 

The Heretic Legiones Astartes faced the Death Korps, and looked in a strong position, but overstretched at the last minute. Their weakling loyalist targets were badly bloodied, but casualties on both sides were unacceptable, and the game ended in a draw.

The third and final round brought the violence full-circle as we drew the Escalating Skirmish mission: the first mission almost every Heralds of Ruin player ever fought! Both teams are split into two, with reinforcements able to appear at almost any point on the table edge.

My Aspiring Sorcerer faced off against the Plague Champion of the Corpse. Casualties on both sides were horrific, with my Soulreaper Cannon and Warpflamer making short work of anyone they looked at, and the Death Guard plasma gunner, blight launchers and Foul Blightspawn gave everything their side suffered right back to me. The Corpse and I are old adversaries, and it was a pleasure to be able to play against them in this historic event. The only downside was the game ending in an inconclusive draw! 

The Feral Orks and T'au faced off in a hilarious race for the high ground, warpigs and breachers racing up stairways opposite one another to be blasted to pieces at short range or flung bodily from rooftops. Firepower won the day in the end and the Orks were mercilessly and completely destroyed.  

The footslogging Space Wolves fought the Death Korps over the desert outpost, and despite the unfavourable conditions, the Wolves looked dominant throughout the game. When the dust cleared and we counted up the kill points, though, a 96-145 score meant that the Space Wolves had missed out on the win by a single point! Krieg stubbornness had snatched a draw from the jaws of defeat! 

At the top table, titans clashed. Not really, titans aren't allowed in Heralds of Ruin. Our two Mediterranean visitors, Ivan and Mattia, in command of the Sons of Morkai and Kill Team Scipio respectively went toe-to-toe, bolter against axe, bike against wolf. Despite losing nearly half their number, the Imperial Fists stood defiant and claimed their third win of the day!

In the end, Tizca's Bane took the highly-prized wooden spoon of defeat. The top three finishers were the Death Guard, the T'au Breachers and Kill Team Scipio of the Imperial Fists led by Italian visitor Mattia - our only undefeated player! 

The winners boasted first-printing Heralds of Ruin hardback rulebooks, which were duly signed and blessed or cursed, depending on faction, by all the other players. We even had a trophy, and store credit prizes for all the entrants. Nobody leaves empty-handed!

Tired, hungry and dying for a drink, we packed up and headed to Down The Hatch bar for the Afterclassic party, and that, frankly, is where this story needs to end. 

We hope to see you in the Winter for the next edition! Until then, check out the Heralds of Ruin project's blog and free rules HERE, the extremely generous XLC HERE and my own hand-picked collection of Heralds of Ruin essential one-box teams HERE!

Full lists and standings from the competition can be found HERE

 

 

 

 

 

 

 

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