From the Clone Wars to the rise of the First Order, theStar Wars™ galaxy is constantly in a state of turmoil. When villains look to impose their oppressive will upon the galaxy, heroes will dutifully rise to defend their home, even if it means war.
Fantasy Flight Games is proud to announceEmpire at War, the third set of booster packs forStar Wars: Destiny!
Empire at Waremulates the chaos found in theStar Warsgalaxy during its darkest times with themes that disrupt your opponent’s board and decimate their best laid plans. These 160 brand- new cards will focus on taking core concepts ofStar Wars: Destiny and throwing them into disarray.
Empire at War brings the thrilling action ofStar Wars Rebelsto the tabletop. Join the crew of theGhostand their adversaries as they join the epic duels taking place across every era of theStar Warssaga.
Every booster pack includes five randomized cards and one premium die, broken down into three common cards, one uncommon card, and one rare or legendary card with a corresponding die. All cards that feature a corresponding die are either rare or legendary cards. With every booster pack, you’ll find new characters, supports, upgrades, or events, along with new ways to enter the Star Wars galaxy and fight for your chosen side!
There are 36 booster packs included in a Empire at Wardisplay case.
Legend of the Five Rings: The Card Game is a player-influenced LCG® that sees two players take on the role of one of the seven Great Clans of Rokugan, vying for military and political control of the land while maintaining Rokugan society’s strict code of honor.
Each player commands their forces with two separate decks: A Dynasty Deck fills their provinces with characters and holdings and a Conflict Deck consisting of tactics, maneuvers, followers and attachments that can be used to turn the tide in a struggle for supremacy. During a game, players will engage in conflicts, both political and military based, with the goal of breaking their opponent’s stronghold and winning the game. But the rules of society are absolute, and even in the fire of battle and heat of Rokugan’s courts, clans must remember the tenets of Bushidō, lest they lose everything in their single-minded pursuit of glory.
The Legend of the Five Rings: The Card Game Core Set comes with everything a player needs to explore the seven great clans of Rokugan, the Crab Clan, Crane Clan, Dragon Clan, Lion Clan, Phoenix Clan, Scorpion Clan, and Unicorn Clan. It also includes a variety of tokens, cards, and rule sheets that make the Core Set the definitive starting point for the Legend of the Five Rings: The Card Game.
Journey deeper into the world of the Crucible inAge of Ascension, the second age ofKeyForge! In this continuation of the world’s first Unique Deck Game, you will find 204 new cards seamlessly integrated into the card pool, creating an entirely new collection of Archon Decks for you to discover, explore, and master!
TheKeyForge: Age of Ascension Two-Player Starter Setis only the first step of your new journeys on the Crucible. As you continue to explore the endlessly diverse, evolving planet, you can expand your arsenal withAge of Ascension Archon Decks. Each unique deck offers a full play experience without the need of deckbuilding or boosters. Filled with strategic potential, everyAge of Ascension Archon Deckhas its own name, Archon design, and distinct mix of cards just waiting for you to discover the synergies and power within. Enter a new age and begin your quest to ascend to a new plane!
Planeswalker Decks are ready to play right out of the box and familiarize players with the characters, mechanics, and setting ofTheros Beyond Death. They offer a great opportunity for players who are interested in Magic to learn the game.
1 ready-to-play 60-card deck featuring a foil planeswalker card
These token sets are designed to allow you to easily and quickly track your character’s status effects. If your character is frightened, paralyzed, or unconscious, your allies will be able to see at a glance that you are in need of help. Because all of these full-color tokens are made of durable perspex, they are wet-erasable, so you can write additional information straight onto them.
The combat tile provides a place for you to keep a running total of constantly changing statistics like character health and resources, all without dirtying your character sheet with eraser marks. Each token set includes a class tin, a combat tile, and 20 regular tokens with 1 largeinspiredtoken. Some classes have additional tokens dedicated for that class, which are shown below.
Draft Boosters are the backbone ofMagic. They’re the basis of Limited formats like Booster Draft and Sealed Deck, and they’re great for players looking to build a unique collection of cards for Constructed formats. New and experienced players alike enjoy tearing into a Draft Booster to discover which new cards they’ll add to their decks.
- Allegiance abilities for the Daughters of Khaine, including a variety of battle traits - 6 Temples of Khaine, including abilities, command traits, and Artefacts of Power. - Lore of Shadows spell table - Prayers of the Khainite Cult prayer table - 1 Ceremony of Blood battleplan - Rules for creating a Daughters of Khaine warband for Path to Glory, including Champion and Followers Rewards Tables - 7 warscroll battalions - 23 warscrolls, including 2 endless spells and 1 Invocation of Khaine warscroll - Pitched battle profiles for all units and endless spells featured in this battletome
This deadly duo combines the cunning of a Kruleboyz boss with the primal strength of a Mirebrute Troggoth, the smellier cousin of the Dankhold Troggoth that the Gloomspite Gitz often coerce into battle.
Part of the Double Diamond [BT06] collection, this set includes 147 cards made from 2 Secret Rares, 11 Super Rares, 26 Rares, 30 Uncommon, 40 Common, 18 parallels, 10 one-year anniversary box toppers, and six special Tamer box toppers. A full box comes with 24 booster packs, each with 12 cards.
Fans of Digimon can be on the look out for favourites such as Agumon, Gabumon, as well as the debut of Royal Knights.
Inside this 64-page hardback codex, you'll find everything you need to unleash the Deathwatch in battle, plus thrilling lore and art to inspire your own collection.
Inside this book, you'll find:
- The history of the Deathwatch, with a look at how they guard the Imperium against every alien threat – from without and within - A Deathwatch bestiary with background details for every unit and Character featured - A showcase of stunningly painted Citadel miniatures - Rules for Space Marines units that are uniquely available to the Deathwatch - Rules for fielding mixed units and Kill Teams with different specialisations - Stratagems, Warlord Traits, the bespoke Xenopurge psychic discipline, Relics of the Deathwatch, and optional secondary objectives that define the ways that the Deathwatch wage war - Bespoke Crusade rules providing new Agendas, Requisitions, Battle Traits, Honorifics, and Crusade Relics that are unique to the Deathwatch - And more!
You will need a copy of Codex: Space Marines and the Warhammer 40,000 Core Book to use the rules included in this codex.
The mystical Phoenix mediate between worlds—the physical and the spiritual, appealing to the very soul of the land. Mountains collapse at their whispered requests, dry rivers are convinced to flow again, plagues are banished, restless ghosts return to slumber, and crops flourish in previously barren wastelands.
More than that, the Phoenix are the caretakers of the Emperor’s soul. In tune with the spiritual side of Rokugan, they would be the first to know if things were to fall out of balance…
The nefarious organization known as Hydra has insidiously spread its tentacles through all of society, corrupting governments and subverting justice around the world. It may begin with an open attack on Project P.E.G.A.S.U.S., but you can be certain that there are tendrils running deep below the surface. Your battle against evil is only beginning…
The Rise of Red Skullcampaign expansion boasts a massive infusion of new content for your games ofMarvel Champions. Hawkeye and Spider-Woman join your roster of heroes with fully pre-built and ready-to-play player decks stuffed with new cards. Whether you’re playing these new heroes or relying on old favorites, you can test their mettle against five brand-new villains: Crossbones, Absorbing Man, Taskmaster, Zola, and Red Skull. Each of these five scenarios offers a unique challenge, and while you can simply choose a villain to battle, this campaign expansion lives up to its name with the introduction of campaign mode toMarvel Champions: The Card Game.
Unleash the Psychic Prowess of Galarian Rapidash V!
Galarian Rapidash V is known for the devastating Psychic-type attacks it sends out from its long, spiraling horn—and now that power can be yours! Featuring a foil Galarian Rapidash V in oversized and playable versions along with 4 booster packs!