Neutral Stormcrow Dervishes: A Song Of Ice and Fire Exp.
The Stormcrow mercenary company is well known throughout all of Westeros for their love of money. When hiring them to fight their battles, the different Houses know how to get the best out of them: simply offer them more coin. The Dervishes are one of the most prized items on the mercenary's menu, being their most veteran skirmishers, ready to fight hard for a price.
The Stormcrow Dervishes unit box for the A Song of Ice and Fire: Tabletop Miniatures Game gives commanders a new melee unit that they can add to their ranks. Being a Neutral unit, most factions can bring them to the table. With moderate speed, they can make their way quickly to the enemy, where they are the masters of hit-and-fade tactics. They are quite adept with their pair of long knives, hitting reliably and throwing a large number of dice. Like other Stormcrow units, when targeted by the Wealth space on the Tactics Board, they can make a free Attack, making this unit even more deadly.
This is an expansion, A Song of Ice and Fire: Starter Set – Stark vs Lannister is required to play.
Westeros is a land not unfamiliar with war and conflict. Much blood has been shed all across its expanse. During times of strife, there are those that don’t simply stand behind a single banner, but will move from force to force looking to either make some coin or simply follow their own paths and desires. These individuals are no less useful on the battlefield, as they often bring special skills that may not be found under one’s own banner.
The Neutral Heroes II Box has many of these individuals, from all walks of life and from all corners of Westeros. There are new Unit Attachments such as Bronn or Brienne. There’s new Non-Combat Units like Jaqen H’ghar and Tycho Nestoris. There are even new Neutral army commanders like Vargo Hoat and Daario Naharis, complete with their Tactics Cards. Each one can dramatically alter the way an army functions on the battlefield.
House Bolton has the most-armored unit on the field of battle. The Flayed Men cavalry are clad in heavy plate armor and their horses are equally armored in thick barding. Only the toughest and largest horses can withstand the great weight put upon them by all that steel. While they might not be the fastest cavalry unit, they are certainly the hardiest. And their own war flails make enemy defenses seem pointless as the spiked balls wrap around limbs or curve over shields.
The Bolton Flayed Men Unit Box for the A Song of Ice and Fire: Tabletop Miniatures Game allows Commanders to field a rough and rugged cavalry unit in their forces. As a Neutral unit, The Flayed Men will work for any army willing to pay their price. They have some of the best Defense Saves in the game, letting them stay on the field, utilizing their nasty war flails on the enemy for quite some time.
Bolton Bastard's Girls: A Song Of Ice and Fire Exp.
Dogs have been used as part of the hunt for hundreds of years. Their keen sense of smell, swift running speed, and vicious bite have helped man put food on the table since their domestication. House Bolton, though, has trained dogs to not just hunt wild game, but men out on the field of battle. Accompanied by handlers, whose arrows help slow their prey, the dogs are quick to chew apart anyone they catch.
The Bolton Bastard’s Girls Unit Box for the A Song of Ice and Fire: Tabletop Miniatures Game allows Commanders to field this squad as part of their force. Being a Neutral unit, any house can hire them on. Lightly armored, these swift hunters can easily take down enemies with a combination of arrows and teeth.
Hedge knights are independent knights who wander the Seven Kingdoms seeking employment with major lords. They are so-called because it is said they are so poor that they cannot afford to stay at inns, but sleep under hedges by the roadsides.
Bloody Mummer Zorse Riders: A Song Of Ice and Fire Exp.
To stand out among all the different mercenary companies in Westeros, one must get creative. For the Bloody Mummers, they have decided that every aspect of their look must be as flamboyant as possible. That doesn’t just mean bright clothing for themselves, but even to the animals that they ride in combat. Not content with the various horse breeds, they have instead opted to ride zorses, a combination of a horse and a zebra.
TheBloody Mummers Zorse Ridersunit box for theA Song of Ice and Fire: Tabletop Miniatures Gamegives commanders a bright new cavalry unit to use in combat. Being a Neutral unit, they can be taken by most commanders. The Zorse Riders are masters at flanking maneuvers. When catching an enemy in the side or rear, they get several different bonuses, both offensively and defensively, potentially ruining an enemy’s plans before they even begin.
Bloody Mummer Skirmishers: A Song Of Ice and Fire Exp.
The Blood Mummers Skirmishers unit box for the A Song of Ice and Fire: Tabletop Miniatures Game brings a dedicated melee unit to commander’s armies. Being a Neutral unit, most commanders can pay their price and take them to battle. These colorful jesters are not to be toyedwith in combat. Armed with vicious blades, they roll a respectable number of dice in melee. Theyonly get better when attacking an enemy that has not yet activated. Even retaliating against them is dangerous, as their Parry ability will punish those that attack haphazardly.
Neutral Deluxe Activation Banners: A Song Of Ice and Fire Exp.
During battle, communication between a commander and their troops is extremely important. Many great battles have been won and lost because one side was able to more-effectively utilize its resources because of superior communication. Banners have been used for centuries as a communication technique. When the Iron Throne is on the line, every detail matters.
Th Deluxe Activation Banner set gives commanders an easy way to keep track of which of their units have activated and which are left to go. The set contains 10 premium plastic banners, each attached to a 30mm base. The banners can be placed next to a unit to show that it has activated, or on its unit Stat Card. When the unit starts taking casualties, the banner easily fits into a space on the units movement tray.
Neutral Stormcrow Archers: A Song Of Ice and Fire Exp.
The unrest in Westeros has created a large market for men willing to sell their martial services to any House willing to pay. These mercenaries can be rather well trained and equipped and will often find use in the service of multiple employers over the course of a war. The Stormcrows are just such a company, lending their arms to anyone paying their price.
The Stormcrow Archers unit box gives commanders a dedicated ranged attack unit for their forces. Their Longbow attacks can be used to thin out enemy ranks from a distance. Being mercenaries has also made them thrifty, receiving a one point discount on one Unit Attachment that commanders assign to them. They can also be motivated by an extra payment, letting them make a free attack when targeted by the Wealth zone of the Tactics Board.
Neutral Stormcrow Mercenaries: A Song Of Ice and Fire Exp.
With war happening regularly in Westeros, certain groups have formed around the idea of selling their armed services to anyone who can pay their price. The Stormcrow Mercenaries are one such group. They will gladly form up and take to the field for money, bolstering their employer’s lines for a critical battle.
The Stormcrow Mercenaries unit box gives commanders a new option on the battlefield. The unit has moderate stats, but is a perfect addition for players who like Unit Attachments, as their special rules let them take one for fewer points than usual. Also, when targeted by the Wealth zone of the Tactics Board, they can make a free attack. The unit comes with the Stormcrow Lieutenant, which gives the unit they’re attached to an Attack bonus and Sundering while a friendly unit controls the Wealth zone of the Tactics Board.