Upgrade your Ironhead Squat fighters with a selection of industrial-strength weaponry, allowing you to create a truly unique and formidable gang. Also included in this set are alternative heads to personalise your gang even further.
This 62-piece plastic kit includes: – 12x alternative heads – 4x Ironhead hand flamers – 4x axes – 4x power pack mounts – 2x Ironhead flamers – 2x Ironhead meltaguns – 2x Ironhead autopistols – 2x Ironhead stub guns – 2x mining laser, each with 2x power packs – 2x photo-lumens – 2x holstered pistols – 2x Ironhead heavy flamers – 2x two-handed power axe/power pick with arm components – 2x Ironhead arc welders – 2x gem extractors – 2x circular stone saws – 2x pointing hands
These parts are compatible with the Ironhead Squat Prospectors Gang kit, sold separately. These components are supplied unassembled and unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
This supplement expands the rules, tactics, and abilities available to Ironhead Squat Prospectors in games of Necromunda, introducing a wealth of new rules to add even more variety, scope and excitement to your battles in the underhive and ash wastes.
This 128-page hardback book contains:
– Ironhead Squats: An extensive background on the history of the Ironhead Squats.
– Ironhead Squat Prospectors List: The rules you need to field an Ironhead Squat prospectors gang in games of Necromunda.
– Hangers-on: Includes rules for using Hangers-on – Claim Jumper, Slopper, Rogue Docs, Ammo-Jacks, Gang Lookout, and Dome Runner.
– Brutes: Includes rules for using Brutes – Ironhead Squat Vartijan Exo-Driller, Luther Pattern Excavation Automata (Ambot), and 'Jotunn' H-Grade Servitor Ogryn.
– Vehicles: Includes rules for adding the Ironhead Squat Svenotar Scout Trike and Skalvian Explorator vehicles to your roster.
– Hired Guns: Includes rules for using Bounty Hunters, House Agents, and Hive Scum. Also included are the costs, available equipment, and drawbacks (where necessary) for including hired guns, as well as rules and background for petitioning Orrin Grimjarl, Last Charter Lord of Jardlan.
– Additional Rules: Contains a variety of new options, skills, and post-battle actions, as well as two gang-specific scenarios.
– Weapon Reference Chart: A comprehensive weapons reference chart for all weapons and wargear available to the Ironhead Squat prospectors, and their allies.
– Halls of the Ancients Gang Tactics: A D66 table of 18x Halls of the Ancients Gang Tactics.
This is an expansion to Necromunda – you'll need a copy of the Necromunda: Core Rulebook or the Necromunda: Ash Wastes Rulebook to use the contents of this book.
Hive Secundus is an expansion for Necromunda where players take on the role of a Secundan Incursion Gang – a band of House Van Saar Tek-hunters and their accompanying Spyre Hunters – to delve into the treacherous depths of the ruined hive and face off against the horrors that lie in wait as they search for hidden treasures!
Complete with miniatures, rules, game boards, and everything you need to play, this boxed set offers a thematic, self-contained adventure for players and arbitrators alike.
This box provides you with two gangs, terrain pieces, a gaming mat to fight over, and the rules and accessories you'll need to start playing immediately.
Contains: 29x Plastic miniatures, each supplied with the appropriate bases: – 18x Forces of the Malstrain miniatures, comprised of 6x Malstrain Genestealers, 8x Brood Scum, and 4x Malstrain Tyramites – 11x Secundan Incursion Gang miniatures, comprised of 2x Orrus Spyre Hunters, 8x Van Saar Tek-hunters, and 1x Caryatid Prime
Also includes: – 1x Set of Necromunda Bulkhead Terrain – 1x 176-page softback Necromunda: Hive Secundus Rulebook – 74x tokens – 2x double-sided Hive Secundus game mats – 1x 32mm ruler – 1x set of blast markers and flame templates – 2x reference sheets – 16x Necromunda dice – 88x cards
These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
The miniatures and some other elements of this product will be available separately at a later date.
Reckless and young, Neoteks have yet to feel the full effects of the wasting inflicted on the Van Saar by their use of their STC’s technologies. They favour either untested or dangerous tech, and are perhaps most well-known for their use of grav-cutters. Far more respected are the Archeoteks, who can be found at all levels of Van Saar society, including holding valued positions within the clan's gags.
Expand your Van Saar gang with these six fighters. The Archeoteks are Van Saar Champions that have access to the best technology that the clan can provide – one of these models comes equipped with a deadly rad beamer while the other has an esoteric spider-rig. The Neoteks each fly into action aboard a grav-cutter. They each carry a laspistol and an energy shield, and the kit comes with four different heads.
This 138-part kit makes two Archeoteks and four Neoteks. It comes supplied with four 32mm Necromunda Bases, two 25mm Necromunda Bases, and six 45mm Groove Stems.
Rules for using these fighters in games of Necromunda can be found in the House of Artifice book.
Add some extra strength to your gang with these two Ogryns – either add them to your Slave Ogryn gang or hire them as Brutes for any other gang. However you field them, these Ogryns provide the brute strength necessary to dominate the underhive.
This 57-part plastic kits makes two Jotunn H-Grade Servitor Ogryns. It comes with multiple head options, including a Lobo-slave variant and also features different bodies, optional backpacks, augmetic fists, storm-welders, spud-jackers and the option to make Ogryns with only one arm – though they're far from 'armless! The kit is supplied with two Necromunda 40mm round bases.
Rules for adding an Ogryn Brute to any gang can be found in Gangs of the Underhive, House of Chains and House of Blades.
This set of six Subjugactors have been designed to provide you with a huge amount of variety and options when it comes to assembling them, ensuring that no two patrols ever need look the same. This kit is great for starting a new patrol or providing reinforcements for an existing one. The set includes options for building a Subjugator Captain, as well as an arsenal of weapons such as stub guns, shock batons, subjugation pattern grenade launchers, SLHG pattern assault rams (with built-in grenade launcher) and their instantly identifiable vigilance pattern assault shields.
Also included are six 32mm Necromunda round bases and an Enforcer Patrol Transfer Sheet so that you can finish off your models. Rules for using a Subjugator Patrol in games of Necromunda can be found in Necromunda: The Book of Justice and Necromunda: Dark Uprising.
Kal Jericho and Scabs can be hired by any Necromunda gang looking for a leg-up on their foes. Kal is deadly at close range, an expert shot with his two hotshot laspistols, and if any enemies survive his barrage, he's pretty handy with the duelling sabre he carries as well. If you're getting up-close and personal with an opposing gang, he's a great choice to bolster your forces. If any enemies do slip by Kal, Scabs will be watching his back. His stub gun and plasma gun ensure that he's a match for any enemy, making him a fantastic supporting player to any mission involving Kal, and giving the pair of them a place alongside any gang.
This set contains two plastic miniatures, the heroic Kal Jericho and his faithful sidekick Scabs. They come supplied in 14 components, along with two plastic Necromunda bases – 32mm for Kal, and 25mm for Scabs.
Rules for Kal Jericho and Scabs can be found in Necromunda: The Book of Peril.
This multipart plastic kit builds four Trazior Pattern Sentry Guns, plus two ammo crates for use in games of Necromunda. Two of these four-legged sentry guns are armed with twinned grenade launchers, while two are equipped with a pair of heavy stubbers. Any gang can buy and deploy these autonomous weapons, and each offers glueless assembly to allow you to swivel and adjust their aim mid-game. The ammo crates are loaded with grenades and stubber shells, and can be built with their lids open and closed – they also come with control consoles that can be mounted on the lid, allowing your gangers to operate the guns manually.
Contains: – 2x Trazior Pattern Sentry Guns with twin grenade launchers – 2x Trazior Pattern Sentry Guns with twin heavy stubbers – 2x ammo crates with control consoles
The miniatures in this kit are supplied unassembled and unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
Rules for using Trazior Pattern Sentry Guns in games of Necromunda can be found in Necromunda: Book of Desolation, which is available separately.
This multipart, modular kit allows you to build a set of Zone Mortalis ruined walls, columns, doors, and accessories to expand your terrain collection. It’s fully compatible with the other Zone Mortalis terrain, which is available separately – mix them to create moderately damaged areas of the Underhells, or add more Ruined Zone Mortalis kits to build a full table of derelict hive terrain.
The kit includes: – 3x Damaged Columns – 3x Ruined Columns – 3x Ruined Walls – 1x Damaged Wall – 1x Damaged Double Door – 1x Damaged Single Door – 1x Cable Spill – 1x Shattered Fan – 5x Ruined Platforms – 1x Double Pipe Wall – 1x Single Pipe Wall – 1x Girder Bridge – 1x Large Ruined Pipe – 1x Small Ruined Pipe
These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
– Rules and background for the various cults, both alien and heretic, that have taken root across Necromunda – New Hangers-on: Cadaver Merchant, Heretek and Agitator – 18 scenarios that reflect subversive forces taking control of a hive – 6 multiplayer scenarios – A collection of tools to help an Arbitrator enhance players’ experience of scenarios and campaigns – Updated Trading Post – Rules and background for these Hired Guns: Queen Lorsha, Eightfold Harvest Lord, Abomination of Badzone 12, Hermaphage Magos, Alice Shivver, Jorth Slither and Vandoth the Fallen
This is an expansion to Necromunda. The Necromunda Rulebook and Gangs of the Underhive are required to use the contents of this book.
This is a direct order only item, if this item is out of stock, it may take at least a week to arrive if not longer. Please contact us for additional details.
This kit comprises 110 plastic components, 4x Citadel 25mm Round Bases, and 6x Citadel 28.5mm Round Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
Rules for using Sha'dar Hunters and Arthromite Spinewyrms in your games of Necromunda can be found in the Tribes of the Wasteland book, available separately.
This supplement expands the rules, tactics, and abilities available to the Ash Waste Nomads in games of Necromunda. It's packed full of fascinating lore, inspiring artwork, and insight into these enigmatic warriors, making it vital for anyone looking to defeat the trespassers coming to the lands that rightfully belong to you.
This supplement contains:
– Ash Waste Nomads: An extensive background on the history of the Ash Waste Nomads.
– Ash Waste Nomads List: The rules you need to field an Ash Waste Nomads gang in games of Necromunda.
– Hangers-on: Includes rules for using Nomad Arthromite Herders.
– Brutes: Includes rules for using Arthromite Duneskuttlers.
– Exotic Beasts: Includes rules for using Arthromite Spinewyrms, Unbound Helamites, and Ashwing Helamites.
– Hired Guns: Includes rules for using Nomad Outcasts and Nomad Harriers, and for petitioning Ash Waste Nomads House Agents.
– Additional Rules: Contains a variety of new options and skills, along with two gang-specific scenarios.
– Nomad Trading Post: An exclusive Trading Post only usable by the Ash Waste Nomads, with a plethora of unique weapons and equipment.
– Weapon Reference Chart: A comprehensive weapons reference chart for the weapons and wargear available to the Ash Waste Nomads.
– Tribes of the Wasteland Gang Tactics: A D66 table of 18x Tribes of the Wastelands Gang Tactics.
– Dramatis Personae: Rules for adding the legendary House Agent Asun'ghar, the Lady of Ash to your roster.
You'll need a copy of the Necromunda: Core Rulebook, which is available separately, to use the contents of this book.
This multipart plastic kit builds four Exo-kyn, which can also be used as Exo Masters, and two Techmite Exovator 078b miniatures for use in Ironhead Squat Prospector gangs in games of Necromunda. The doughty Exo-kyn can be armed with a selection of weapons, including two-handed hammers, storm-welders, hydraulic drills, rock saws, or Ironhead power fists. A choice of heads with open-face helmets or mask inserts is also included. The Techmite Exovator 078b are clad in the same layered ferramite armour coating as the exo-suits of their handlers and can also be armed with a variety of weaponry.
The kit contains 132 plastic components, plus 2x Citadel 28mm Round Bases and 6x Citadel 32mm Round Bases. The miniatures are supplied unassembled and unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
This pack contains 26 cards to keep your games of Necromunda running smoothly and bring the stoic determination and unwavering toughness of the Ironhead Squat Prospector Gangs to bear on your rivals.
Included are 18 Ironhead Squat Prospector Gang Tactics cards, unique to the gang, and eight blank Vehicle cards for tracking your gang’s rides.
This box contains 26x cards (110mm x 75mm): – 18x Ironhead Squat Gang Tactics cards – 8x blank Vehicle cards
You will need a copy of Necromunda: Halls of the Ancients and the Necromunda: Core Rulebook, both available separately, to use this card pack in your games of Necromunda.
The multipart plastic kit allows you to add veteran Tek-hunters to your House Van Saar gangs, building a roster of eight specialist delvers. Each Tek-hunter wears an armoured bodyglove and shoulder-mounted photo-lumen, to help them explore and survive the Secundan Underhells, and has access to a variety of specialist weaponry and equipment, such as the Bioteknist's servo-medicae or the Gunntek's long las.
Contains: – 2x Augurteks with lasguns, or Gunnteks with long las rifles and refraction cloaks – 2x Bioteknists with lasguns, or Augurteks with las carbines, augurspexes, and vox arrays – 2x Bioteknists with servo-medicae and laspistols, or Gunnteks with lasguns – 2x Teknomats, each equipped with a rad gun or combi-weapon (flamer/man-catcher)
This set comprises 178 plastic components and is supplied with 8x Necromunda 25mm Bases. They are supplied unassembled and unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
Rules for using Van Saar Tek-hunters can be found in Necromunda: Book of Desolation, which is available separately.
This pack contains 26 cards to keep your games of Necromunda running smoothly and unleash the deadly firepower of the Spyre Hunting Packs on your rivals.
Included are 18 Spyre Hunting Pack Gang Tactics cards detailing ploys unique to these elite bringers of death and eight blank Fighter cards for tracking your gang members.
This box contains 26x cards (100mm x 75mm) for use in games of Necromunda: – 18x Spyre Hunting Pack Gang Tactics cards, which detail tactics available to your gang – 8x blank Fighter cards, perfect for the Champions and Leaders in your gang deck, each watermarked with the House Helmawr crest
You will need a copy of Necromunda: Book of Desolation and the Necromunda Core Rulebook, both available separately, to use these cards in your games of Necromunda.
This multipart plastic kit allows you to build two Hive Data Stack Clusters for use as terrain in games of Necromunda. They're designed as fully three dimensional replacements for the artwork on the Hive Secundus game board, and matching the aesthetic of the Zone Mortalis terrain kits, which are available separately. Each piece features four alcoves connected to a central unit, and a separate additional alcove. The data crystal stacks are fully removable, allowing you plenty of options to model yours how you like.
The kit includes: – 2x Hive Data Stack Clusters – 2x free-standing Alcoves – 12x removable data crystal stacks
This set comprises 66 plastic components. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. Note that some components are intended to be assembled without glue.