During the Horus Heresy, hellish weapons designed to obliterate the enemies of Humanity were turned against former allies. Battlefields were bathed in baleful energies, and even the hardiest warriors broke under the horrors unleashed.
This set of double-sided plastic tokens makes it easy to keep track of Objectives and the Tactical Status of your units during games of Warhammer: The Horus Heresy. You'll find tokens for Pinned, Suppressed, Stunned, and Routed unit status, with an icon on one side, and the number for the relevant modifier on the reverse. They are numbered from 0 to 3, and there are two of each number in the set. They are cast in relief, allowing you to use them with or without painting them. You'll also find eight Objective Markers – 3x '1' markers, 3x '2' markers, and 2x '3' markers. Keep your mind on the game at hand while these tokens keep track of your key units.
Contents: – 8x Pinned Tactical Status tokens – 8x Suppressed Tactical Status tokens – 8x Stunned Tactical Status tokens – 8x Routed Tactical Status tokens – 8x Objective Markers
This set includes 40 plastic components.
These tokens are supplied unpainted – we recommend using Citadel Colour paints.
This set builds 18 plastic Tyranid miniatures: – 1x Parasite of Mortrex – 3x Tyrant Guard (which can alternatively be built as Hive Guard) – 1x Biovore (which can alternatively be built as a Pyrovore) – 3x Spore Mines – 10x Genestealers
The miniatures in this box are easy to customise. The Genestealers each have a choice of head option, and the Biovore can alternatively be built as a flame-spewing Pyrovore.
The Tyrant Guard can be armed with crushing claws, scything talons, or a bone sword and lash whip. The heads, bodies, tails, legs, arms, and weapons are interchangeable across the miniatures, meaning you can unleash your inner Hive Mind when building them. They can alternatively be built as Hive Guard, armed with either an impaler cannon or shockcannon.
This is a direct order only item, if this item is out of stock, it may take at least a week to arrive if not longer. Please contact us for additional details.
This is a direct order only item, if this item is out of stock, it may take at least a week to arrive if not longer. Please contact us for additional details.
This is a direct order only item, if this item is out of stock, it may take at least a week to arrive if not longer. Please contact us for additional details.
This is a direct order only item, if this item is out of stock, it may take at least a week to arrive if not longer. Please contact us for additional details.
This is a direct order only item, if this item is out of stock, it may take at least a week to arrive if not longer. Please contact us for additional details.
This multipart plastic kit builds two Tarantula Sentry Guns, automated weapons platforms for your Legiones Astartes armies in games of Warhammer: The Horus Heresy. Each can be armed with one of four different types of weapons – armour-busting lascannons, infantry-slaying heavy bolters, a sentry melta array for the heaviest armour, or volkite culverins to shred hordes of infantry. Whatever enemies you're going up against, there's a configuration for you. This kit has no Legion-specific markings, meaning you can use it in any Space Marines force, whether you are loyal to the Emperor, or have joined Horus in his rebellion.
This kit comprises 68 plastic components. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
As the first assault on the Solar System begins, the strength of the Imperial Fists and the seemingly impregnable fastness they have built is tested at last…
READ IT BECAUSE At last, Rogal Dorn and the VII Legion take centre stage in a Horus Heresy novel! And it's a doozy, as the assault on the Solar System begins. Or does it?
THE STORY Recalled from the Great Crusade after Ullanor, Rogal Dorn and the VIIth Legion were appointed as the Emperor’s praetorians – but only after the Warmaster’s treachery was revealed did the full extent of that sacred duty become apparent. Now, the Solar System comes under attack for the first time since the war began, and many of the seemingly impregnable defences wrought by the Imperial Fists prove inadequate. With all eyes fixed firmly upon this new threat beyond the gates of Terra, who in turn will protect Dorn from the enemy within?
As the Great Crusade draws to a close, primarch Fulgrim and the Emperor's Children continue their pursuit of perfection. But pride comes before a fall, and this most proud of Legions is about to fall a very, very long way...
READ IT BECAUSE Graham McNeill paints a masterly portrait of a Legion brough low by their own hubris. And we see the epic Dropsite Massacre of Isstvan V, and the death of a primarch. Doesn't get much bigger than that.
THE STORY Under the command of the newly appointed Warmaster Horus, the Great Crusade continues. Fulgrim, Primarch of the Emperor's Children, leads his warriors into battle against a vile alien foe, unaware of the darker forces that have already set their sights upon the Imperium of Man. Loyalties are tested, and every murderous whim indulged as the Emperor's Children take their first steps down the road to true corruption - a road that will ultimately lead them to the killing fields of Isstvan V...
Vast tribes of Orcs, Goblins, and Trolls dwell far from the palaces, cities, and castles of the Empire and Bretonnia. Should these warlords ever stop fighting themselves and unite into a cohesive force, they would sweep away all opposition in a brutal tide of violence.
This supplement takes a close look at the brutal badlands where the Orcs and Goblins hold their claims. This is a place where might makes right, and the largest, meanest, and most cruel dominate their rivals. Used in conjunction with Warhammer: The Old World – Ravening Hordes, this book arms you with even more in-depth rules, allowing you to use your collection of brutish Orcs and cunning Goblins in new and exciting ways.
Within this 48-page supplement book, you will find:
History of the Badlands – A closer look at the rough, arid landscape that the Orcs & Goblin Tribes call home.
A Waaagh! Abroad – Follow in the tracks of a Nomadic Waaagh! Warboss as he loots and burns his way through the Border Princes and beyond, as well as a narrative scenario that features a classic mountain pass ambush.
Heroes of Legend – Background and rules for two infamous characters: Kiknik Toofsnatcha and Ogdruz Swampdigga.
Armies of Infamy – Rules to field two unique Orc & Goblin Armies of Infamy: Nomadic Waaagh! And Troll Hordes.
This is an expansion to Warhammer: The Old World – you'll need copies of the Warhammer: The Old World Rulebook and Warhammer: the Old World – Ravening Hordes books, both available separately, to use the contents of this book.
Inside this book, you will find: - House Escher History and Background: an expansive and extensive background on the House Escher, including a timeline of the development of House Escher over three millennia - House Escher Gang List: includes all the rules you need to know in order to field a Escher gang in games of Necromunda - Hangers-on and Brutes: includes rules for hiring Hangers-on and Brutes, including Escher-specific ones, for your gang - Hired Guns: includes rules for using Bounty Hunters, House Agents, and Hive Scum - Strong Alliances: includes rules for using and forming alliances with three other organisations on Necromunda connected to House Escher; the Water Guild, Cold Traders and House Ulanti – the Noble House that backs House Escher - Additional Rules: this section includes new and additional rules usable by House Escher gangs in games of Necromunda, providing Escher players a variety of new options, including Skills, Abilities, and gang-specific terrain - Weapon Reference Chart: contains a comprehensive weapons reference chart for all weapons and wargear available to House Escher and their allies - House Escher Gang Tactics: contains a D66 table of Escher Gang Tactics for use in Scenarios - Dramatis Personae: includes rules for hiring and using three brand-new Dramatis Personae characters in your games of Necromunda
This is an expansion to Necromunda – you'll need a copy of the Necromunda Rulebook or the Necromunda: Dark Uprising Rulebook to use the contents of this book.
This is a direct order only item, if this item is out of stock, it may take at least a week to arrive if not longer. Please contact us for additional details.
The kit includes parts to make an optional champion armed with either a sword and shield or a mace, a standard bearer, and a musician. The helmets are interchangeable across the miniatures, making it easy to customise your unit. The Barrow Guard are equipped with rusted swords and distinctive shields, and they can alternatively be built with heavy two-handed glaives for a more menacing look.
This kit comprises 94 plastic components, and 10x Citadel 28.5mm Round Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.