Midtones in the Two Thin Coats system are the intermediate tones that bridge the gap between Shadows and Highlights, serving as the foundation or base colour for gradual transitions. This colour can be used in conjunction with the triad system or is a great colour on its own. Two Thin Coats paints deliver rich colours, smooth coverage, and effortless blending, formulated for smooth and easy-to-use painting. These paints are all water-based acrylics.
Midtones in the Two Thin Coats system are the intermediate tones that bridge the gap between Shadows and Highlights, serving as the foundation or base colour for gradual transitions. This colour can be used in conjunction with the triad system or is a great colour on its own. Two Thin Coats paints deliver rich colours, smooth coverage, and effortless blending, formulated for smooth and easy-to-use painting. These paints are all water-based acrylics.
Cerastes, Dark Apostle of the Word Bearers, is bowed but not broken. He returns to finish what he started – converting a holy Imperial world to the worship of Chaos.
READ IT BECAUSE David Annandale brings back Cerastes, star of his short story Sacred Hate, and this time he's filled with righteous vengeance. But has he taken on more than he can handle as he contends with the hated Adepta Sororitas of the Order of the Thorn?
THE STORY Legitur is a world devoted to the sacred writings of the Imperial Creed. Endlessly producing mountains of scripture, it considers itself an exemplar of piety. But there are deep secrets here – undreamt of by the ruling Ecclesiarchy, hidden amongst the shadows of the towering paper hives – and one being who was born of these secrets.
Cerastes, Dark Apostle of the Word Bearers, has returned to the world he once called home. Though his host has been crushed by the fearsome Palatine Aesura and her Sororitas of the Order of the Thorn, Cerastes’ dark ambition is undaunted. He will have his revenge. He will resurrect the Eightfold Bane. And he will convert the world he despises to the worship of Chaos. Legitur is about to receive the Word, and it will burn with the fires of revolution.
Bring your tabletop battles to life with Nolzur’s Marvelous Miniatures – a high-quality range of pre-primed miniatures from WizKids, designed for Dungeons & Dragons and other fantasy RPGs. Whether you're a Dungeon Master building epic encounters or a player crafting your perfect hero, this extensive collection features a vast array of detailed monsters, fearsome creatures, and legendary adventurers. Ideal for painting and customization, Nolzur’s miniatures are ready for action straight out of the box.
Within this 48-page softback supplement book, you will find:
– The Shadow of Chaos: A recounting of the events that led to Frydaal the Chainmaker conquering the northern reaches of the Empire, leading to the arrival of the Jade Fleet in the Old World.
– Diplomacy of the Dragon: An in-depth look at the long-standing relationships between Grand Cathay and the nations of the Old World.
– War in Westerland: Rules and scenarios that allow you to recreate the battles of Grand Cathay in the unique terrain of the Wasteland.
– Armies of Infamy: Rules to field a unique Grand Cathay Army of Infamy: the Jade Fleet, allowing you to ally the warriors of Grand Cathay with the brave soldiers of the Empire of Man.
This is an expansion to Warhammer: The Old World – you'll need a copy of the Warhammer: The Old World Rulebook, Arcane Journal – Armies of Grand Cathay, and Warhammer: The Old World – Forces of Fantasy, all available separately, to use the contents of this book.
This supplement takes an in-depth look at the Karaz Ankor, exploring the traditions and beliefs of this powerful realm of stubborn and prideful warriors and artisans. Used in conjunction with Warhammer: The Old World – Forces of Fantasy, this book arms you with even more in-depth rules, allowing you to use your collection of grudgeful Dwarfs in new and exciting ways.
Within this supplement, you will find:
The Mountain Realm: A comprehensive look at the Karaz Ankor, the mountain realm of the Dwarfs – from the might of its impregnable holds, to the roles of its ruling guilds and clans.
The Reclamation of Khazid Vosk: The saga of Burlok Damminson’s bold quest to reconquer the lost hold of Khazid Vosk and to reclaim its forgotten treasures.
Heroes of Legend: Background and rules for three famous characters Thorgrim Ulleksson, Kharl of the Dammaz Kron, Ungrim Ironfist, the Slayer King of Karak Kadrin, and the infamous Engineer Burlok Damminson.
Armies of Infamy: Rules to field two unique Dwarf Armies of Infamy: Royal Clans, and Engineers Expeditionary Forces.
This is an expansion to Warhammer: The Old World – you'll need copies of the Warhammer: The Old World Rulebook and Warhammer: The Old World – Forces of Fantasy books, both available separately, to use the contents of this book.
This supplement explores the background and history of the myriad of states that make up the Empire of Man, as well as the forces and regiments that fight to defend them. Used in conjunction with Warhammer: The Old World – Forces of Fantasy, this book arms you with even more in-depth rules, allowing you to use your collection of mighty Empire of Man warriors and knights in new and exciting ways.
Within this 48-page supplement book, you will find:
– The Empire of Man: Lore and background of the Empire of Man and its many states.
– Armies of Infamy: Rules to field two unique Armies of Infamy – the City-state of Nuln, and the Empire Of Man Knightly Orders.
– Special Character & Unit Profiles: Background and rules for units and characters, including Harald Gemunsen, Grand Master of the Knights Panther, and General Hans von Löwenhacke.
– Knightly Orders of The Empire: Includes rules for Knightly Order upgrades for Grand Masters, Chapter Masters, Inner Circle Knights, Empire Knights, or Demigryph Knights.
– Empire of Man Magic Items: Provides the rules for Magic Weapons, Magic Armour, Talismans, Magic Standards, Enchanted Items, and Arcane Items.
This is an expansion to Warhammer: The Old World – you'll need copies of the Warhammer: The Old World Rulebook and Warhammer: The Old World – Forces of Fantasy, both available separately, to use the contents of this book.
This essential guidebook studies the rich history, background, and culture of the Armies of Grand Cathay, and offers rules to use them in your games of Warhammer: The Old World. It includes inspiring lore, artwork, and photography, along with rules allowing you to muster a mighty collection of the Celestial Dragon's warriors, and get the most out of them on the tabletop.
Within this 48-page softback supplement book, you will find:
– Background and lore: Wild Grand Cathay is a distant land. They have centuries-long ties to the Old World, offering trade and military assistance to the many empires at war.
– Armies of Nan-Gau: Rules to field the Armies of Grand Cathay in all their glory.
– Special Character & Unit Profiles: Background and rules for units and characters, including Miao Ying, The Storm Dragon, and three other character types.
– The Spell Lores of Yin and Yang: Learn the powers associated with both sides of Feng Shi sorcery.
– Armies of Grand Cathay Armoury and Magic Items: Provides the rules for Magic Weapons, Magic Armour, Talismans, Magic Standards, Enchanted Items, Arcane Items, and weapons exclusive to the army.
This is an expansion to Warhammer: The Old World – you'll need a copy of the Warhammer: The Old World Rulebook, available separately, to use the contents of this book.
This essential guidebook studies the rich history and background of the various cultures of High Elves, and offers rules to use them in your games of Warhammer: The Old World. When used alongside The Old World – Forces of Fantasy, this book gives you more options and in-depth rules, allowing you to muster a mighty collection of noble warriors, and get the most out of them on the tabletop.
Within this 48-page supplement, you will find:
– Background and lore: A history of the Elves, as well as where they stand in the current age. This includes a map and plenty of examples of faction iconography, colours, and miniatures to inspire your collection.
– Armies of Ulthuan: Rules to field two unique Armies of Infamy – the Sea Guard Garrison and The Chracian Warhost.
– Special Character & Unit Profiles: Background and rules for units and characters, including Korhil Lionmane and Ishaya Vess, Sentinel Of The Silent Isle.
– High Elf Realms Magic Items: Provides the rules for Magic Weapons, Magic Armour, Talismans, Magic Standards, Enchanted Items, and Arcane Items.
This is an expansion to Warhammer: The Old World – you'll need a copy of Warhammer: The Old World Rulebook and Warhammer: The Old World – Forces of Fantasy books, both available separately, to use the contents of this book.
Vast tribes of Orcs, Goblins, and Trolls dwell far from the palaces, cities, and castles of the Empire and Bretonnia. Should these warlords ever stop fighting themselves and unite into a cohesive force, they would sweep away all opposition in a brutal tide of violence.
This supplement takes a close look at the brutal badlands where the Orcs and Goblins hold their claims. This is a place where might makes right, and the largest, meanest, and most cruel dominate their rivals. Used in conjunction with Warhammer: The Old World – Ravening Hordes, this book arms you with even more in-depth rules, allowing you to use your collection of brutish Orcs and cunning Goblins in new and exciting ways.
Within this 48-page supplement book, you will find:
History of the Badlands – A closer look at the rough, arid landscape that the Orcs & Goblin Tribes call home.
A Waaagh! Abroad – Follow in the tracks of a Nomadic Waaagh! Warboss as he loots and burns his way through the Border Princes and beyond, as well as a narrative scenario that features a classic mountain pass ambush.
Heroes of Legend – Background and rules for two infamous characters: Kiknik Toofsnatcha and Ogdruz Swampdigga.
Armies of Infamy – Rules to field two unique Orc & Goblin Armies of Infamy: Nomadic Waaagh! And Troll Hordes.
This is an expansion to Warhammer: The Old World – you'll need copies of the Warhammer: The Old World Rulebook and Warhammer: the Old World – Ravening Hordes books, both available separately, to use the contents of this book.
This Arcane Journal supplement provides expanded rules, background, and army lists for Warriors of Chaos in Warhammer: The Old World. Discover new lore about the champions of the dark gods, special scenarios themed around their invasions, and additional options for customizing your chaos warband. Essential reading for any follower of the Ruinous Powers.
This 48-page softcover supplement contains: – Westerland Aflame: A recounting of Frydaal the Chainmaker’s invasion of Westerland, an exploration of the many Marauder Tribes that fight at her side, and the champions that lead them. – The Path to Glory: Rules for ‘Path to Glory’ campaigns set in the Old World, in which participants build mighty armies of conquest or destruction. – Marauder Tribes: Profiles and rules for the Marauder Tribes, including Chaotic Traits and Chaotic Cults, the system of beliefs that ties the many tribes and clans of the Shadowlands together. – Artefacts of the Shadowlands: Common magic items originating from the Shadowlands, which are available to all armies.
This is an expansion to Warhammer: The Old World – you'll need a copy of the Warhammer: The Old World Rulebook, Warhammer: The Old World – Ravening Hordes, and Arcane Journal: Warriors of Chaos, all available separately, to use the contents of this supplement. To play the start of a Path to Glory campaign, you may need a copy of Arcane Journal: The War of Settra's Fury, also available separately.